ENOUGH ALREADY
I am sick to fucking death of politicians rallying around such a non-issue as the damage done to children by video games. Please note, that if you listen to the Congressional testimony and substitute the words "Ozzy Osbourne" for "Grand Theft Auto", the arguement starts sounding hauntingly familiar....but I digress.
First off, let me make the assertion that VIDEO GAMES ARE NOT FOR CHILDREN. They are not marketed to children, they are not priced accessably to children, and they are not demographically aimed at children. I was a child when the Atari 2600 was released, and during the rise of the coin-op arcades on every corner. I have watched, and played, as the video game industry grew up with me. It seems, however, that peoples conception of who plays games has not changed from 1979. I am of the video game generation. I am 36 years old and video games have been a part of my life for over 25 years. I read a study one time that put the age of the average gamer at 35. Not 10, not 15, but 35. Someone in DC has to notice this.
Now, with the previous assertion firmly in mind, let me make my second point: CHILDREN GET THEIR HANDS ON VIOLENT GAMES BECAUSE THEIR PARENTS BUY THEM. Has anyone else seen the box cover graphic for the GTA game? You know, the one showing guns being aimed and crackwhore hookers striking seductive poses. Do parents not see this when buying it? It strikes me dumb that grown adults could ignore these pictures and think this game was about rainbows and lollypops. That brings me to my third point:
THE ONLY THING WRONG WITH THE USRB RATING CODE IS THAT THE ONLY ONES WHO PAY ANY ATTENTION TO IT ARE THE GAME PUBLISHERS. I have to confess that I don't really look at the rating, but I am legally considered an adult, and I am buying the games for myself. I am not buying God of War for any 12 year olds to play. When I buy games for my neices, all younger that 15, I do look at the rating. Perhaps it is arrogance on the part of the parental buyers that is the reason for the ignored ratings; arrogance in the way that they obviously know better than the experts who gave the game a mature rating. Remember, these are the same people that are shocked when they heard about the Hot Coffee mod. All I can ask is, at the time of purchase, WHAT THE HELL WERE YOU THINKING?
My final point in this rant, and perhaps the most pertinant one, is GROW UP AND BE A FUCKING PARENT. If your brat is playing a game that you don't think they should be playing, take the damn thing away. You are the grown-up in the house. You make the rules. Like it or not, household politics are not a democracy, and they shouldn't be, not even ruled by committee. A household has to be a totalitarian regime, benevolent, but totalitarian. You, as the parent, are the supreme ruler, and as supreme ruler, when the peasants decide to have a revolt, they should be sent to bed without supper.
But I am sure I am wasting my breath. I am sure that the politician who is able to capitalize on peoples fears the most will win.
In these mid-term elections, find out where the candidate stands on video game violence. I recommend that if they think legislation is the only course to correct it, VOTE AGAINST THEM. Do not let the fearmongers win this time.
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Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
June 24, 2006
August 11, 2004
G4TechTV in Flames
I posted this as a new thread on the G4TechTV message boards a few weeks ago, and I think it is a good enough rant to merit the first post of my blog. I got 8 responses to it, 6 of them in complete agreement, and two from a 15 year old claiming I was calling all G4 viewers "children".
I do love irony.
An Open Letter to G4TechTV Management
When I think about the merger of G4 and TechTV, my blood doesn't boil the way it did, but I can still feel the temperature rise.
When I first heard about the merger, I envisioned a network where the best of both could be combined for a satisfying viewing experience: I imagined Adam & Morgan taking a more prominent role with the new network with strong gaming ties; I imagined Call for Help and the Screen Savers as flagship shows; I saw Tech Live informing a new audience; I thought "finally, an end to Thunderbirds, Anime Unleashed, and Wired for Sex". (Well, 1 out of 3, but you kept the most offensive ones.)
What we got was a demographic hodgepodge that doesn't seem to appeal to anyone. I am thinking that the only winners in this outcome were the G4 viewers (all 100 of them), while the thousands of TechTV viewers were left alienated.
How were we left alienated? Well, for starters, the gutting of a beloved cable channel. The replacement of some truly great shows with very high production values with TV that looked like it was, and I paraphrase, "TV for 7 year olds, by 7 year olds".
I can imagine the arguement made by those hundred G4 viewers saying that their favourite shows were every bit as good, but, children, please, let the adults talk.
G4TV.com - 3 twenty-somethings taking calls in a dark studio, calling each other names, and who at the end of the show ritually beat each other.
Pulse - where did they find that guy? He looks like the happy guy on those Encyte commercials. The constant rah-rah tone of the show really makes it difficult to watch. Prozac needed.
Filter - Pretty girl. Too bad she is hosting the equivalent of a video game popularity contest. Completely shallow and empty.
Sweat - A show named after perspiration. Lovely. And almost as much fun. The idea? Let's try to pick up chicks in or near the arcade.
Playerz - Oooooo - famous people have PlayStations AND XBox's. And they actually play them?....cool.
Judgment Day/Electric Playground - Perhaps the best hope for some integrity from the former solo network, but alas, when held up the harsh light of production values, it too falls short.
I understand that programming a television network is a difficult job, but that doesn't mean lowest common denominator broadcasting. Be responsible to the viewers you purchased from TechTV. You know the demographic: we're the ones with the paychecks that can buy product from your sponsors.
I had hoped the merger would bring an atmosphere of maturity to G4, while increasing the fun factor of TechTV - so far, it has failed on both counts.
I will continue to watch The Screen Savers after they move to L.A., along with X-Play, and Fresh Gear if it is still on, but I can say unequivocally that further slide in production values may have consequences. It is no secret that G4 was failing both in ratings and in revenues - the addition of TechTV programming could have helped, but I fear that not enough of it was kept, and I am prepared for the day when Comcast decides to cancel ALL programming in order to cut it's losses.
In my judgment, that day appears imminent.
Thank you for lowering my expectations, and also for narrowing my viewing options.
I wonder what is on A&E.
I do love irony.
An Open Letter to G4TechTV Management
When I think about the merger of G4 and TechTV, my blood doesn't boil the way it did, but I can still feel the temperature rise.
When I first heard about the merger, I envisioned a network where the best of both could be combined for a satisfying viewing experience: I imagined Adam & Morgan taking a more prominent role with the new network with strong gaming ties; I imagined Call for Help and the Screen Savers as flagship shows; I saw Tech Live informing a new audience; I thought "finally, an end to Thunderbirds, Anime Unleashed, and Wired for Sex". (Well, 1 out of 3, but you kept the most offensive ones.)
What we got was a demographic hodgepodge that doesn't seem to appeal to anyone. I am thinking that the only winners in this outcome were the G4 viewers (all 100 of them), while the thousands of TechTV viewers were left alienated.
How were we left alienated? Well, for starters, the gutting of a beloved cable channel. The replacement of some truly great shows with very high production values with TV that looked like it was, and I paraphrase, "TV for 7 year olds, by 7 year olds".
I can imagine the arguement made by those hundred G4 viewers saying that their favourite shows were every bit as good, but, children, please, let the adults talk.
G4TV.com - 3 twenty-somethings taking calls in a dark studio, calling each other names, and who at the end of the show ritually beat each other.
Pulse - where did they find that guy? He looks like the happy guy on those Encyte commercials. The constant rah-rah tone of the show really makes it difficult to watch. Prozac needed.
Filter - Pretty girl. Too bad she is hosting the equivalent of a video game popularity contest. Completely shallow and empty.
Sweat - A show named after perspiration. Lovely. And almost as much fun. The idea? Let's try to pick up chicks in or near the arcade.
Playerz - Oooooo - famous people have PlayStations AND XBox's. And they actually play them?....cool.
Judgment Day/Electric Playground - Perhaps the best hope for some integrity from the former solo network, but alas, when held up the harsh light of production values, it too falls short.
I understand that programming a television network is a difficult job, but that doesn't mean lowest common denominator broadcasting. Be responsible to the viewers you purchased from TechTV. You know the demographic: we're the ones with the paychecks that can buy product from your sponsors.
I had hoped the merger would bring an atmosphere of maturity to G4, while increasing the fun factor of TechTV - so far, it has failed on both counts.
I will continue to watch The Screen Savers after they move to L.A., along with X-Play, and Fresh Gear if it is still on, but I can say unequivocally that further slide in production values may have consequences. It is no secret that G4 was failing both in ratings and in revenues - the addition of TechTV programming could have helped, but I fear that not enough of it was kept, and I am prepared for the day when Comcast decides to cancel ALL programming in order to cut it's losses.
In my judgment, that day appears imminent.
Thank you for lowering my expectations, and also for narrowing my viewing options.
I wonder what is on A&E.
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